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Onrush playstation 49/2/2023 ![]() ![]() "Codemasters Announces New Arcade Racer ONRUSH". "Evolution's new racing game Onrush revealed for summer 2018". "Ex-MotorStorm devs reveal new arcade racer, Onrush". ^ a b c d McWhertor, Michael (30 October 2017).Although a version for Windows was announced as of 2022 it has not been released, and the digital console versions have been delisted. Prior to its release a public beta was available for console players running from 17 May to the 21st with players who preordered getting access to it for an extra 48 hours prior. The game was published by Deep Silver and was released on 5 June 2018 for PlayStation 4 and Xbox One. Onrush was announced in October 2017 during Paris Games Week. The remaining modes were chosen because "played to the strengths of Onrush and the Stampede system". For game modes the team came up with 50 possible modes from which they prototyped twelve and eventually whittled down to only four. Within the development team themselves there was some concern about the decision to stray from the established racing formula however at this point the mechanics specifically the "stampede" did not lend itself well to such a change. ĭue to the nature of the gameplay the team was nervous about pitching the game to Codemasters, although they were receptive and asked them to proceed with a prototype. The game Rocket League was also a notable influence on the team. The latter influenced the team due to its possession of "fast flowing rounds that seamlessly roll into the next one and give players the opportunity for a comeback if their first round didn't go so well". The team took inspiration from a variety of genres including, sports shooters and fighting games. With the game the studio wanted to answer the question "How do we keep everyone in the action all of time" the solution the team came up with was a gameplay system dubbed "The Stampede" by which players are respawned near the other players at all times creating a pack of cars traveling together. Sony Shut down Evolution in March 2016 although the team announced plans to continue working together on other projects Onrush was developed by Codemasters Evo a team largely made up of former employees of Sony subsidiary Evolution Studios. "Switch" gives each member of each team three lives and tasks the teams with taking each other down to win, but upon crashing, players will respawn in a more powerful vehicle if they have lives left. "Lockdown" is a King of the Hill-style mode in which teams fight to stay inside a zone that moves along the track with them for points. "Countdown" involves a series of checkpoints and a timer that drains over time teams can keep the timer from running out by successfully passing the checkpoints, and if either team's timer ever hits zero, the other team scores a point. In "Overdrive", teams score points by boosting the first team to boost enough to reach the target score wins. In a significant departure from other games in the racing genre, none of the game modes involve reaching the finish line first. The game itself is a team game twelve players are split into two teams of six. Players earn boost by performing stunts and slamming rival racers to take them out. The game features a boost mechanic that players can use to increase their vehicle's speed. Onrush is an arcade-style vehicular combat game in which players drive a variety of off-road vehicles, from motorcycles to buggies, across large levels over hilly terrain. It was developed by Codemasters and the team from Evolution Studios. ![]() To learn more about how and for what purposes Amazon uses personal information (such as Amazon Store order history), please visit our Privacy Notice.Onrush (stylized as ONRUSH) is a racing game developed by Codemasters and published by Deep Silver for PlayStation 4 and Xbox One. You can change your choices at any time by visiting Cookie Preferences, as described in the Cookie Notice. Click ‘Customise Cookies’ to decline these cookies, make more detailed choices, or learn more. Third parties use cookies for their purposes of displaying and measuring personalised ads, generating audience insights, and developing and improving products. This includes using first- and third-party cookies, which store or access standard device information such as a unique identifier. If you agree, we’ll also use cookies to complement your shopping experience across the Amazon stores as described in our Cookie Notice. We also use these cookies to understand how customers use our services (for example, by measuring site visits) so we can make improvements. We use cookies and similar tools that are necessary to enable you to make purchases, to enhance your shopping experiences and to provide our services, as detailed in our Cookie Notice. ![]()
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